However, the animation and spin when the pin bounces feels unnatural. It is moving too fast and also does not have the hang time that an object has in the air. Also, the texture on the "floor" plane is very staticky and glitchy; it needs adjustment.
Before I move onto animating the push pin, I want to fix these above issues as well as incorporate some editing techniques used in traditional film making to create a more complete and immersible animation. I'll be looking more at our original ball tutorial as well as how a human body moves around to get a sense for how the push pin should act.
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